18. Juli 2008

Spellbound has hired me and some colleagues to create a large amount of concept art for “Gothic IV”. My main responsibility will be the overall cultural design, styleguide development and architecture. Early Screenshots of the natural environments are already available in various game magazines and online newspages. I will keep you posted as soon as the first concept artworks surface!
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3. Mai 2008
I finally had a day off and so I used the time to do some slight polishing to this page.
Due to this, I also stumbled over the freshly relaunched ANNO 1701 website, which came out really nice in my opinion. It really brings across the mood of the whole game, it almost makes me wanna play it again. Good job, guys.
I really hope, that all the games I’m currentley working on will have their websites up soon, too. I think, as soon as the GC is getting closer, there will be a lot of action… I hope you drop by soon, so I can finally feed you with some news (and pics) again.
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4. April 2008

Hey there,
times is short as always, so I won’t make many words:
Check out the paintings gallery for some “new” sketches (actually, they are from 2007, but I couldn’t find the time to upload them yet). Furthermore, you can finally see the Cover for the ANNO 1701-Add-On I did in 2007, too.
For those of you who are interested in RPG books and DEGENESIS, there are finally good news: Cultbook Spitalians is finally for sale. Featuring my cover artwork and some interior illustrations – but the bulk of pics was contributed by my brave colleague Klaus Scherwinski. Eva Wiedermann and Henrik Bolle also contributed their stunning illustrations, so check it out, either following the links on the right or go straight to the sighpress webshop
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9. Dezember 2007

Frank Magdans has interviewed me for the latest issue of the U_magazine (01/08). Mainly, we’ve been talking on how to find the way into the gaming industry as an illustrator. Again, this interview is all in german, I hope you don’t mind. This interview, however, ist just a small excerpt from a much longer talk we’ve had a while ago, which is one day possibly to be published, too. Time will tell.
Meanwhile, you can get your copy at your local dealer or visit the magazine’s website here:
U_mag website
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7. September 2007

The GAME FACE Magazine has recently interviewed me on topics like art, games and responsibility for creative output (some of you might know that we’ve got a huge discussion on violent games going on over here in Germany). Has been a really interesting, inspiring talk. You can buy the current issue at the shops right now (it’s the September 2007 issue, I guess).
The interview is all in german, but even those of you who don’t know the german language might find some interesting articles and interviews in english in there – an art feature about Mattias Snygg (one of my favourite artists from scandinavia) and an interview with Jason Manley from Massive Black, just to name a few.
Go check it out.
GAME FACE website
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19. Juli 2007
I finally found time to update the concept art gallery. Now you can find some ANNO 1701 artworks there, but there are also two new AERA pics. More to come.
For those of you who couldn’t find the time to come to the fmx, please check out the homepages of Alexander Preuss or Sven Rabe. Thanks a lot to everybody who came and to those kind fellow artists.
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25. April 2007

The 12th international conference on animation, effects and other geeky things (like realtime and content), the fmx, will take place in stuttgart once again. May 01-04. I’ll be appearing at the booth of 3Dpowerstore, one of the german retailers of ballistig publishing, on Thursday from 15:00. The entrance fee, however, is very high, so be sure to check out the conference programme before. Lots of interesting things will be going on…
fmx website
3Dpowerstore
ballistic publishing
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16. April 2007
Bored of ordering your stuff at stupid e-shops? Do you hate low-rez-pdf.s? Don’t wanna buy a pig in a poke?
Don’t be down in the mouth! Sighpress is offering you a new era of book-purchasing! See all the colors in high-definitition! Feel the paper, smell the glue! Visit one of the following shops:
Berlin-Charlottenburg
Bücherbogen am Savignyplatz GmbH
Stadtbahnbogen 593
Nearest S-Bahn-Station: Savignyplatz
Berlin-Mitte
Buchhandlung Gawronski – Grafikdesign, Kunst, Fotografie, Literatur
Friedrichstr. 119
Nearest U-Bahn-Station: Oranienburger Tor
Berlin-Mitte
Neurotitan
Rosenthalerstraße 39 (Haus Schwarzenberg, Hinterhof)
10178 Berlin
Nearest S-Bahn-Station: Hackescher Markt
Hamburg
Buchhandlung Sautter & Lackmann
Admiralitätsstraße 71
Nearest U-Bahn-Station: Baumwall or Rodingsmarkt
München
goltz – Buchhandlung für bildende Kunst, Design und Fotografie
Türkenstraße 54
Nearest U-Bahn-Station: Universität
Stuttgart
Buchhandlung Walther König im Kunstmuseum Stuttgart
Kleiner Schlossplatz 1
Nearest U-Bahn-Station: Keplerstraße
More shops will follow soon. Thanks for visiting them.
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2. April 2007

I will be appearing at the Role Play Convention (RPC Germany), which takes place in Münster, NRW (21. and 22. of April).
You’ll find me at the Sighpress booth, signing Degenesis-Books and, of course, showing off with “Optischer Lärm”, drawing, doodling and sketching. And I’m not alone: Meet my friends and colleagues such as talented Eva Widermann, everyone’s darling Klaus Scherwinski, young gun Felix Mertikat or busy Karsten Schreurs. We’ll all hang out at the Sighpress stand.
Check out the RPC website for any additional information. Would be cool to meet you there.
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29. März 2007
Hello everybody,
“Optischer Lärm”, my first art-booklet (56 pages full color), is finally finished. You can buy it at book stores across Germany (a list of shops will follow within the next days, please be patient). Alternativeley you could visit the Sighpress-webshop. Thanks a lot to all the pre-ordering folks, your copies should be in your mailbox soon.
A full pdf-preview of the book is available, too (just klick on the link on the right…).
My galleries above, however, still don’t work, but I hope to fill them with life, soon. Please stay in touch for further updates.
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